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From: Jeric@cup.portal.com
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To: lightwave-l@netcom.com
Subject: Re: GOALS in LW????
Lines: 30
Date: Fri, 28 Apr 95 01:38:24 PDT
Message-ID: <9504280138.1.15799@cup.portal.com>
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Joe Angell writes:
>
>Here's something to try: (tip from a 3DS user)
>
>Make the Upper/Lower legs, feet and torso of a person/robot. Parent
>everything apporpriatly, then place Goal Nulls at the feet. Then, say at
>frame 15, drag the left foot's goal forward about .5 meters, create a key,
>then move the right foot ahead of the left by about 1.5 meters, and create
>a key at frame 30. Move the body at the same rate as the feet, and make a
>preview. It should look like a body moving and shuffling it's feet -- the
>body should even tip a little to the sides as he steps. If you raise the
>feet during frames 8 (Left) and 22 (right), he should actaully WALK!!! All
>that in about 5 mins. Ain't IK great?
Indeed. In this case, is there any reason not to have have the
goal objects parented to the body? Then they will automatically
remain close to the torso, and the feet will "goal" to them.
Looks like we'll have to start using "goal" as a verb.